They're very fun to solve and while you do admittedly control a character who is the village idiot, it can still result in some funny dialogue when you succeed or fail these tasks. Still, the puzzles – arguably the most important part of this kind of game – are plentiful and well-constructed. There did seem a desperate need to be ‘funny’ throughout the whole adventure, and while at times it did work, many gags fell flat, almost harkening back to when The Simpsons jumped the shark. Having said that, sometimes Daedalic goes too far. Even at the start – which opens with your toothbrush running away (yes, you read that correctly) – there’s an inexplicable charm to Deponia, making you care about what happens to Rufus and Goal by the time you finish the game. The animations and the hand-drawn graphics really pop-out on an HD TV, and the level of detail is welcome as you'll have an almost-obsessive need to just explore every screen you walk into. Much like Daedalic's other games, you control a character (or two) and watch on as their stories intertwine, while you use a Joy-Con (or a pad of your choice) to progress throughout the game.Īs was the case with Silence, Deponia looks amazing, especially when played in docked mode. With that, we have been graced with Deponia, a point-and-click game in which you control the fates of two characters named Rufus and Goal set in the garbage-filled land of Kuvaq, and it’s up to you to reach the floating city of the rich known as Elysium and live happily ever after.ĭeveloped by Daedalic Entertainment, this is a game which was originally released over seven years ago, and alongside their other game, Silence, has been ported to the Switch. In its third year, the Nintendo Switch has gained a somewhat justified reputation as a ‘port machine’, and while games such as Onimusha and DOOM have been welcomed with glee and enjoyment, others have arrived with an Alan Partridge-style shrug and a ‘How Much?!’ shouted from the garden.
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